Satisfactory Clips Archive - November 11th, 2022

What does the NEW machine do in Satisfactory?

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Clips are from the Coffee Stain Studios channel.

  1. Intro

    1. 00:00 Previously on Dragonball Z
  2. Blueprint Designer Revealed

    1. 00:37 Update 7 new Building Teaser
    2. 01:07 BLUEPRINTS (actually not kidding)
    3. 01:35 Blueprints are a long-requested Feature
    4. 02:03 Community point of view vs. Coffee Stain Studio's point of view
    5. 02:25 Unreal Engine Object Limit
    6. How Blueprints will work in Satisfactory

      1. 03:21 Intro
      2. Let's jump into the game

        1. Creating the Blueprint
          1. 04:40 Intro
          2. 04:44 Setting up an Iron Rod manifold
          3. 05:54 Plan ahead for expansion
          4. 06:15 Power
        2. Saving the Blueprint
          1. 06:36 Intro
          2. 06:43 Resource Costs & Overclocking
          3. 07:06 Name, Description, Directory, Icons
          4. 08:28 Outro
        3. Applying the Blueprint in the world
          1. 08:35 Intro
          2. 08:37 Preparing an area for the Manifold Blueprint
          3. 09:17 Applying the Iron Rod Manifold
          4. 10:30 Integrating the freshly-applied Blueprint
          5. 10:53 Expanding the freshly-applied Blueprint
        4. 11:27 Creating new Blueprints from existing Blueprints
        5. 12:52 Examples & Suggestions
        6. 13:12 Limitations of the Blueprint Designer
      3. 14:02 Blueprints are not persistent to your Save file
      4. 14:52 Outro
    7. 14:55 An Update on Overclocking
  3. 16:14 Sprint Mode for Ziplines
  4. 16:28 Outro