November 5th, 2020 Dev Vlog: Tech Art & Optimisation with Ben!
Description
save the frames
⬇ Modifying MaxObjectsInGame at your own risk! ⬇
Config file ‣ %LocalAppData%\FactoryGame\Saved\Config\WindowsNoEditor
in Engine.ini
Add:
[/Script/Engine.GarbageCollectionSettings]
gc.MaxObjectsInEditor= number
gc.MaxObjectsInGame= number
⬇ Unofficial Modding Discord ⬇
https://discord.gg/xkVJ73E
⬇ Links and Info ⬇
Website + FAQ ‣ https://satisfactorygame.com
Satisfactory Merch ‣ https://www.forfansbyfans.com/fandom/satisfactory
⬇ Report bugs and make suggestions ⬇
https://questions.satisfactorygame.com
⬇ Social Media ⬇
Twitter ‣ https://twitter.com/SatisfactoryAF
Facebook ‣ https://facebook.com/SatisfactoryGame
Instagram ‣ https://instagram.com/coffee_stain_studios
Discord ‣ https://discord.gg/satisfactory
Reddit ‣ http://reddit.com/r/satisfactorygame
Twitch ‣ https://twitch.tv/coffeestainstudiosdevs
⬇ Community Managers ⬇
Jace ‣ https://twitter.com/jembawls
Snutt ‣ https://twitter.com/BustaSnutt
#Satisfactory is an FPS open-world factory building sim by #CoffeeStain Studios. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!
- 00:00:00 Intro
- 00:00:26 Q&A: So what is a "Technical Artist"?
-
Demos
- 00:01:27 Ben & Jace Talk: Waterfalls
- 00:02:26 Ben & Jace Talk: The Rivers
- 00:04:23 Ben & Jace Talk: Screen-space Reflections
- 00:05:12 Ben & Jace Talk: Fancy Caustics
- 00:05:39 Q&A: When are the Water improvements being released?
- 00:05:55 Ben & Jace Talk: Chunky Waterfall
-
Ben & Jace Talk: Mesh Animation vs. Material Animations
- 00:16:14 Ben & Jace Talk: Mesh Imposters / LODing (Part 1)
- 00:18:57 Ben & Jace Talk: Factory Render Distance
- 00:19:31 Ben & Jace Talk: Mesh Imposters / LODing (Part 2)
- 00:20:12 Ben & Jace Talk: Level Streaming
- 00:23:04 Q&A: If you were to decide what area of the game to optimise, how do you decide what to do?
- 00:25:00 Ben & Jace Talk: Optimisation review - Refinery (Part 1)
- 00:25:57 Q&A: What are Baked Materials?
- 00:26:51 Ben & Jace Talk: Optimisation review - Refinery (Part 2)
- 00:27:50 Q&A: What Buildings should we stay away from to minimise the chances of hitting the Object Limit
- 00:29:12 Ben & Jace Talk: Coffee Stain didn't set the Object Limit
- 00:30:17 Outro