October 9th, 2020 Programming Stream

October 9th, 2020 Programming Stream

  1. Dylan Talk: We have secrets, dirty secrets https://www.youtube.com/watch?v=KLTPTV3T-JE
  2. Q&A: Do you use emacs or vim? https://www.youtube.com/watch?v=g6B1-vYXXd0
  3. Dylan Talk: Cheat Buildings https://www.youtube.com/watch?v=zThi_BgpiIA
  4. Dylan Talk: Instanced Splines (Part 1) https://www.youtube.com/watch?v=c6Qy5jzXmqM
  5. Q&A: Is the file meant to be read-only? https://www.youtube.com/watch?v=VDAUhc0cFbY
  6. Dylan Talk: Instanced Splines (Part 2) https://www.youtube.com/watch?v=NM5eNwiCX0c
  7. Dylan & Snutt Talk: Visual Studio vs. Rider https://www.youtube.com/watch?v=hc2OfgQZCvA
  8. Dylan Talk: Instanced Splines (Part 3) https://www.youtube.com/watch?v=cZgVZMk4zvM
  9. Q&A: How long does it take to do a full recompile on an average desktop? https://www.youtube.com/watch?v=iNkLYa8R_eQ
  10. Dylan & Snutt Talk: Distributed compile processes https://www.youtube.com/watch?v=SeVhrl1YXto
  11. Dylan Talk: Instanced Splines (Part 4) https://www.youtube.com/watch?v=JrWLEvJRhHM
  12. Q&A: What keyboard is Dylan using? https://www.youtube.com/watch?v=qlE9fmJhLHA
  13. Snutt Talk: Customising Unreal Engine for Satisfactory https://www.youtube.com/watch?v=lDtaZpq1K1A
  14. Snutt & Dylan Talk: Instanced Splines (Part 5) https://www.youtube.com/watch?v=gSQeLZpcnRc
  15. Dylan Talk: Instanced Splines (Part 6) https://www.youtube.com/watch?v=oyHCEA2k1PM
  16. Dylan Talk: Instanced Splines (Part 7) https://www.youtube.com/watch?v=s-Sa9DA4pDc
  17. Q&A: How did Dylan get into programming? https://www.youtube.com/watch?v=yJH2nTjQ9Tc
  18. Dylan Talk: Instanced Splines (Part 8) https://www.youtube.com/watch?v=tvqEYd2LI1A
  19. Snutt Talk: Perforce & Git https://www.youtube.com/watch?v=3Fe1cJ3ujCE
  20. Dylan Talk: Instanced Splines (Part 9) https://www.youtube.com/watch?v=pj50SOLT17Q
  21. Q&A: Have Coffee Stain considered contributing the instanced spline mesh back to Unreal Engine? https://www.youtube.com/watch?v=ny4PdCAnT9Q
  22. Snutt & Dylan Talk: Updating the save system https://www.youtube.com/watch?v=csjtm2DtURs
  23. Dylan Talk: Other things we've been working on https://www.youtube.com/watch?v=WRtv2WEia3Q
  24. Q&A: Toggle for the Build animation? https://www.youtube.com/watch?v=sEw2W8SbmaQ
  25. Q&A: How are the Fluids calculated in the Pipe? https://www.youtube.com/watch?v=nI5VJXbiGJw
  26. Dylan Talk: Instanced Splines (Part 10) https://www.youtube.com/watch?v=kfEIpnOvAoc
  27. Q&A: What Unreal Engine version are you upgrading between? https://www.youtube.com/watch?v=PS73jBKTEtQ
  28. Dylan Talk: Instanced Splines (Part 11) https://www.youtube.com/watch?v=xAdqOl7aKIE
  29. Q&A: How can you concentrate with that hot piece of Simon walking around the office? https://www.youtube.com/watch?v=VkIGrj60KtI
  30. Snutt & Dylan Talk: Crash reporting https://www.youtube.com/watch?v=1QDj7pJa9DQ
  31. Q&A: Dev for mobile is worse, when it works on one device but not the other? https://www.youtube.com/watch?v=HxBzhdhCqp0
  32. Snutt & Dylan Talk: Unreal vs. Unity https://www.youtube.com/watch?v=HkVgKAkAMN8
  33. Snutt & Dylan Talk: Developing Shaders https://www.youtube.com/watch?v=m5fQMCWE1MY
  34. Snutt & Dylan Talk: Debugging code is like being a detective https://www.youtube.com/watch?v=ivlDLoIrRwY
  35. Dylan Talk: Instanced Splines (Part 12) https://www.youtube.com/watch?v=cMjc0nP-yMM
  36. Q&A: Ever heard of Rust? https://www.youtube.com/watch?v=SewkqzYFTQM
  37. Snutt & Dylan Talk: Vulkan, Metal, OpenGL, and DirectX https://www.youtube.com/watch?v=l26WNbPPzzI
  38. Q&A: Does Snutt still do coding in spare time? https://www.youtube.com/watch?v=KM5WVEA9CDs
  39. Snutt Talk: Rust https://www.youtube.com/watch?v=98bnJa04uV4
  40. Snutt & Dylan Talk: Graphics vs. Architectural programming https://www.youtube.com/watch?v=LwQb17QlBbg
  41. Q&A: Unit Tests FTW? https://www.youtube.com/watch?v=8MbgpOLyXyY
  42. Snutt & Dylan Talk: Shader Compiling https://www.youtube.com/watch?v=aBPAMsZ1Vz8
  43. Community FYI: Game struggles with 10 Tractors, 14 Trucks, 1 Explorer, and 83 Factory Carts https://www.youtube.com/watch?v=T_Vldyf9rBI
  44. Dylan Talk: Instanced Splines (Part 13) https://www.youtube.com/watch?v=0VtsjQsFzZU
  45. Q&A: What language is Satisfactory programmed in? https://www.youtube.com/watch?v=Bczgrpei-oQ
  46. Q&A: Is Dylan using Dark theme on Windows? https://www.youtube.com/watch?v=to7zNAD524M
  47. Q&A: Why not use Visual Studio Code? https://www.youtube.com/watch?v=0wO-cb0IiFI
  48. Snutt & Dylan Talk: Code Editors https://www.youtube.com/watch?v=PCQ64Q_sx90
  49. Dylan Talk: Instanced Splines (Part 14) https://www.youtube.com/watch?v=wPV9uZsHLN8
  50. Q&A: Are you guys Swedish? https://www.youtube.com/watch?v=sDqoInm05LM
  51. Snutt & Dylan Talk: Swedish/American Citizenship https://www.youtube.com/watch?v=mx2oDvq3sSo
  52. Dylan Talk: Instanced Splines (Part 15) https://www.youtube.com/watch?v=fJRZSb0W8mQ
  53. Q&A: What's the reason for updating the engine? https://www.youtube.com/watch?v=FsiVRfgi3Gs
  54. Q&A: Could we get Ray Tracing? https://www.youtube.com/watch?v=tsUgV4Irw9I
  55. Snutt & Dylan Talk: Development priorities https://www.youtube.com/watch?v=iap-q8Jggq8
  56. Snutt & Dylan Talk: Developing Trains, Pipes, and Engine Upgrade Belts https://www.youtube.com/watch?v=Ri4BTkabEaE
  57. Q&A: What do you use to test performance gains? https://www.youtube.com/watch?v=YPWIkvRbeHI
  58. Dylan Talk: Working on the Replication Graph https://www.youtube.com/watch?v=0THShqltbYM
  59. Q&A: What is the limit? https://www.youtube.com/watch?v=Njv_PJT3B2g
  60. Dylan Talk: Buffer Overflow bugs https://www.youtube.com/watch?v=t6Gd_T5Tea4
  61. Snutt Talk: The future of Satisfactory? https://www.youtube.com/watch?v=BMIKnDVoS9Q
  62. Q&A: Why can't you jump from 4.22 to 4.25? https://www.youtube.com/watch?v=FX5UGaLcF0Y
  63. Q&A: What headphones do you use? https://www.youtube.com/watch?v=PqnjFtF-VEc