Satisfactory Clips Archive - March 9th, 2019

March 9th, 2019 Livestream

External Link

Clips are from both the Satisfactory Stream Archive and Satisfactory Clips Archive channels.

  1. 00:00 Stream Starting Soon
  2. 02:21 Technical Difficulties
  3. 05:54 Playing the game
  4. 07:07 Q&A: When we get a "send report" window after crashing, does it go to you directly?
  5. 07:32 Q&A: Is Jace playing Satisfactory on their potato PC?
  6. 11:24 Q&A: Does building Walls around big factories help performance?
  7. 17:33 Q&A: Where is Lizard Doggo?
  8. 18:39 Snutt Talk: Inpure Resource Nodes
  9. 22:36 Q&A: Where can I find those "cute cats"
  10. 24:44 Q&A: What's the name of the tall thing?
  11. 25:13 Snutt Talk: Lizard Doggo work name
  12. 25:43 Q&A: Is that the alpha build version?
  13. 25:53 Q&A: How many bosses in Satisfactory?
  14. 26:31 Snutt, Simon, Jace Talk: Don't shit in the storage box
  15. 27:38 Q&A: When is the official release?
  16. 27:50 Q&A: Why does the rocket pod fly away for 1 - 10 minutes and then come back?
  17. 29:11 Q&A: Is it possible to use powerline as zip-lines?
  18. 31:16 Q&A: The map is pre-made, not procedurally generated?
  19. 31:19 Q&A: How do you win the heart of Lizard Doggo?
  20. 32:21 Q&A: Lizard Doggo plushie when?
  21. 33:36 Snutt Talk: the most important part of the HUB
  22. 36:05 Q&A: What's the final objective of the game?
  23. 37:50 Snutt, Simon, Jace Talk: Animator, Sound Designer, Tim, and Simon Saga
  24. 40:39 Snutt Talk: HUB screens
  25. 42:05 Q&A: What do you think about future Mod support?
  26. 43:15 Q&A: You can tame any native lifeform?
  27. 45:37 Q&A: How close was the prototype to what we have today?
  28. 46:52 Q&A: How long did it take Simon to finish the game?
  29. 47:01 Snutt, Simon, & Jace Talk: Satisfactory & Goat Simulator development
  30. 49:02 Snutt Talk: Player death without the HUB being built.
  31. 51:36 Q&A: Do you want to support more than 4 people?
  32. 52:58 Q&A: Are there plans to have an item filter device for Conveyor Belts?
  33. 54:12 Q&A: Controller support?
  34. 55:14 Jace Talk: All saves should work
  35. 58:56 Q&A: Is it possible to kill a Spitter with the standard Zapper?
  36. 1:00:21 Snutt Talk: To-Do List
  37. 1:00:52 Snutt & Jace Talk: Play styles
  38. 1:02:00 Q&A: Is the Desert Biome available in the beta?
  39. 1:03:47 Q&A: How did you guys optimise the game so much?
  40. 1:06:33 Q&A: When are you going to add orcs to the game?
  41. 1:07:40 Snutt, Simon, & Jace Talk: Space Potato
  42. 1:09:28 Snutt Talk: Storage Containers
  43. 1:11:45 Q&A: Are the Ore deposits infinite or do they exhaust eventually??
  44. 1:12:10 Q&A: How do you ping?
  45. 1:12:50 Q&A: Will the price stay at $30, or will it drop/increase as time goes on?
  46. 1:13:33 Q&A: Why is Coal so rare? It's almost impossible to find a good Coal spot.
  47. 1:14:16 Jace Talk: The Map is not procedural
  48. 1:15:15 Jace Talk: Space Elevator
  49. 1:16:37 Snutt & Jace Talk: Email replies work
  50. 1:18:10 Q&A: Why do you guys not use the Foundations?
  51. 1:18:41 Q&A: Did you mean to let us get above Tier 3 in the crashed ships?
  52. 1:19:19 Q&A: Is the Early Access version the same version Alpha Testers have?
  53. 1:19:55 Q&A: Any plans for farming (for biomass production) ?
  54. 1:20:15 Q&A: When are you guys adding back maps?
  55. 1:20:37 Jace Talk: Mod support
  56. 1:20:51 Q&A: Are you guys planning to add any terraforming or digging?
  57. 1:25:51 Q&A: What gender is the character model?
  58. 1:28:07 Q&A: Weirdest bug you guys fixed
  59. 1:31:16 Q&A: Do you guys write automated tests?
  60. 1:34:51 Q&A: Collect Fart Gas for fuel?
  61. 1:35:12 Jace Talk: Early Tutorial
  62. 1:36:11 Q&A: Can chainsaw kill the Fart Flower?
  63. 1:36:24 Q&A: What about a Jet Pack one that gives a small bonus of surviving a fall?
  64. 1:36:42 Q&A: Quick keys for tools?
  65. 1:37:03 Q&A: Tier 4 open now?
  66. 1:37:59 Snutt Talk: We're assholes.
  67. 1:38:12 Q&A: How many biomes are in game?
  68. 1:38:39 Jace Talk: Grass
  69. 1:39:09 Snutt Talk: Alpha Test Weekend Hard Drive M.A.M. bug
  70. 1:39:56 Snutt, Jace Talk: People doing crazy stuff
  71. 1:42:59 Snutt Talk: Somersloop
  72. 1:44:17 Q&A: Is there any limit to how much you can build, or just your PC specs?
  73. 1:44:22 Q&A: How many types of scary spiders / cute cats are in game?
  74. 1:44:33 Jace Talk: fantasyish Biome
  75. 1:45:25 Q&A: Are you going to add the ability to raise/lower parts of the landscape?
  76. 1:45:38 Q&A: Flying vehicles for overhead view of your factory?
  77. 1:45:52 Snutt, Simon, & Jace Talk: Unfinished areas/Biomes
  78. 1:46:34 Q&A: Are there plans to have Conveyor filters?
  79. 1:46:49 Snutt & Jace Talk: Verticality & top-down views, procedural generation
  80. 1:48:56 Q&A: What's the point of naming beacons?
  81. 1:50:03 Jace Talk: Petting the Lizard Doggo
  82. 1:50:38 Q&A: How many people signed up after E3?
  83. 1:51:16 Snutt
  84. 1:53:14 Q&A: Any scope of the game being on consoles?
  85. 1:53:22 Q&A: Where do photos go when you save them?
  86. 1:56:22 Q&A: I don't like spiders but arachnophobia mode is even scarier
  87. 1:57:32 Q&A: Is there any plans for Steam?
  88. 1:59:28 Q&A: But do they take your opinion (about steam) serious?
  89. 2:00:31 Q&A: How often will you release updates in Early Access?
  90. 2:01:32 Q&A: Will the game expand into space or will it stay on the ground?
  91. 2:01:47 Q&A: Will there be a creative mode?
  92. 2:03:33 Q&A: Game is awesome, but late-game is super laggy sometimes.
  93. 2:06:11 Q&A: Is there an actual win condition or is it just 'til end of content?
  94. 2:06:39 Q&A: Another game mode with a procedurally generated world?
  95. 2:06:54 Q&A: Is Jace using an old soup can for a mic?
  96. 2:07:12 Q&A: After the Alpha Weekend - Alpha Testers can continue streaming with the Alpha client?
  97. 2:07:58 Q&A: Who suggested to build factory game?
  98. 2:08:43 Q&A: Are there any goats in the game?
  99. 2:09:46 Q&A: Will Dedicated Servers and Mods be free?
  100. 2:11:06 Jace Talk: Mods
  101. 2:11:41 Q&A: Are you adding support for Mac any time soon?
  102. 2:12:18 Q&A: Is Linux support planned in the future?
  103. 2:13:37 Q&A: Are there any things you had wanted to add to the game but had to cancel?
  104. 2:14:04 Q&A: Will I be able to play it on my Samsung fridge?
  105. 2:14:08 Q&A: How bad was the indigestion after eating all the keys?
  106. 2:14:30 Q&A: The game won't have any random world generation, is that because of limitations of the engine?
  107. 2:14:54 Q&A: Will you create Console version of Satisfactory?
  108. 2:14:59 Q&A: Do I get a sticker for how many bugs I reported in alpha?
  109. 2:15:35 Q&A: Procedural generation can be done good, look at Rust?
  110. 2:17:16 Q&A: I wouldn't be surprised if Mod support enable third-party maps?
  111. 2:17:33 Snutt, Simon, Jace Talk: Early Access Release
  112. 2:18:56 Snutt, Simon, Jace Talk: Turning on Arachnophobia Mode
  113. 2:21:49 Q&A: What do you use S.A.M. Ore for?
  114. 2:23:00 Q&A: Will we ever be able to skip the Intro?
  115. 2:27:00 Jace Talk: Preorder confusion
  116. 2:29:02 Q&A: Can we have an alternate arachnophobia mode with Simon's face?
  117. 2:29:19 Jace Talk: Legacy of Goat Simulator & launching Satisfactory
  118. 2:31:16 Q&A: Are there going to be strawberry fishes in the game?
  119. 2:31:49 Q&A: What were the first reaction of the Factorio devs when they saw your job on Satisfactory?
  120. 2:32:12 Q&A: Pizza with seafood?
  121. 2:32:41 Q&A: Are you going to leave the player movement speed on the Conveyor Belts?
  122. 2:32:59 Q&A: Plans to make saddle for the big flying thing?
  123. 2:33:19 Snutt & Jace Talk: Archway Story Time
  124. 2:34:22 Q&A: What the heck is a Conveyor Belt Lift?
  125. 2:35:00 Q&A: I think the milestones are too cheap
  126. 2:35:12 Q&A: Any idea of the plan for Dedicated Server files to be headless Linux compatible?
  127. 2:35:20 Q&A: Will these streams be a regular thing during Early Access phase?
  128. 2:36:50 Q&A: Twitch greater than YouTube?
  129. 2:37:07 Q&A: Tractor, but "Sugar Cube" is mentioned in the description?
  130. 2:39:06 Q&A: Will there be better power poles later on?
  131. 2:39:20 Q&A: How to pet Doggo?
  132. 2:40:23 Q&A: Are you supposed to be able to break the rocks that has a slug inside of it?
  133. 2:42:16 Q&A: There's a cracked version of the game on offer but it's just a virus
  134. 2:42:37 Q&A: Does the timer for Epic exclusivity run when the game comes out or Early Access phase?
  135. 2:42:59 Q&A: Are you going to add Ansel support for HD photos? (Part 1)
  136. 2:43:37 Q&A: Why do the Chainsaws not do damage?
  137. 2:43:53 Q&A: Are you going to add Ansel support for HD photos? (Part 2)
  138. 2:46:09 Snutt, Simon, Jace Talk: How to pronounce "Haigen"
  139. 2:48:52 Q&A: Can I choose the gender and customise my character?
  140. 2:49:02 Q&A: Any way to disable motion blur?
  141. 2:49:32 Q&A: Is there a name for the giant flying creature?
  142. 2:49:57 Q&A: Is there more than 5 enemies in?
  143. 2:50:16 Q&A: I don't understand the autopilot for the Tractor?
  144. 2:51:16 Snutt, Simon, Jace Talk: Laughing in the office
  145. 2:52:14 Q&A: Will there be turrets or something in the game?
  146. 2:52:22 Q&A: Are you going to add earth problems for smoke fault?
  147. 2:52:53 Q&A: Can creatures in any way disrupt your factory?
  148. 2:53:04 Q&A: Will there be lamps for night?
  149. 2:54:15 Q&A: I've activated autopilot but it doesn't run?
  150. 2:54:43 Jace Talk: ADA and "deez nuts"
  151. 2:55:00 Q&A: You guys are planning a mobile port, right?
  152. 2:55:47 Q&A: Why did you take our industrial lights away from walkways, I miss those?
  153. 2:56:00 Q&A: Do you consider your game as niche or will it go mainstream?
  154. 2:56:21 Q&A: Why is flashlight default key B and not F?
  155. 3:06:16 Q&A: Do you guys plan on adding filters to Truck Stations?
  156. 3:08:44 Q&A: There is no way to hotkey items?
  157. 3:18:13 Thanks for watching!