October 14th, 2025 Livestream Q&A: Is there going to be a massive optimisation change for Console Release?

October 14th, 2025 Livestream

Q&A: Is there going to be a massive optimisation change for Console Release?

https://youtu.be/zdb-gWeUUr8

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Is there going to be a massive optimization change for November 4, or are you guys expecting for console players to be very grounded in terms of building, optimization changes? I mean, the current one on exp is the big one, the spline collision, like the spine. So, again, to emphasize, I&#39;m talking about saves producing hundreds of thousands an item a minute. Saves like these see performance increases of 60 gigabytes of RAM being used down from 60 to 30. We&#39;re having we&#39;re havinging half having pronunciation numbers like those on saves that massive. That&#39;s a very very very very good sign a very good step for optimizing in general but also right before consoles. The spline collisioning happening spline collision happening only when you are close to objects for consoles is huge. And again, if this can save saves, that&#39;s yeah, if this can save save files of that size, I would be I mean, ultimately, I wouldn&#39;t be surprised, but I would wager you would have to build a metric ton of stuff to start testing the console limits. Now, I&#39;ve said all that, watch consoles burn as you demolish your factories anyway, like in terms of loading them with production. Um, but it really for anyone but the most determined it consoles should provide a highly satisfactory experience. Sounds like a challenge. Yeah, come at me. Uh, God, I can&#39;t wait for Android console. will be mortifying.