March 23rd, 2021 Livestream Snutt Talk: Water Extractor model offset

March 23rd, 2021 Livestream

Snutt Talk: Water Extractor model offset

https://youtu.be/z7WoDbciALU

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Transcript

great update thank you so much for that that reminds me there's something I forgot to bring up before, there actually let's bring that up now because I actually have a few things on on my list here, there were a few things in update 4 that kind of like you know obviously you knew about the the recipe changes and whatnot there's also a few things that I just want to address real quick, that were, that were changed, with this update one of which was the extract water extractors we noticed that up until this point apparently the water extractor's model was offset, compared to its like collision box so it was a little bit skewed and we didn't notice this until we implemented, the snapping feature for water extractors because the water extractor would constantly like snap a little bit to the left and we were like why is it doing that it's kind of weird and then we noticed that the model itself was off so we had to change the model a little bit, and that's why if you boot it up like a save file from a3 and you see like the pipes going into the water extractors and then like a little bit off that's because of that and that's those type of things is not something that we can really do anything about, it's still working just as fine you don't need to rebuild it but if you if your aesthetic eye is annoyed by that you're you're gonna need to rebuild the pipeline going into the extractor to make it snap correctly again and this is what happened this has happened before, and it's probably gonna happen again, because some buildings also have a little bit like their their inputs and outputs are a little bit off or something like that so that's one thing