May 3rd, 2024 Video
Dedicated Servers
https://youtube.com/embed/yIKjR5jVv9Y?autoplay=1&start=601&end=652
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Transcript
there and finally in the last video we talked about new features coming to Dedicated servers well in the land of optimization dedicated service I've also seen some pretty massive improvements thanks to stuff like the foliage Collis thing and the pooling of belts and pipes however we're also experimenting with dedicated service to enable streaming up until now the way dedicated service has worked is that like it loads everything in the game so it loads the entire map and everything on it, and by enabling streaming for dedicated servers this means that everything on your server doesn't have to be loaded all the time so if you have like a bunch of people hanging out in like the same area, you know loading that space should be enough until you start using the map more which obviously will sort of require much less memory when you do start exploring and building far away from each other, then the stress of the server will sort of scale appropriately instead so those are some of the improvements coming in