May 3rd, 2024 Video
Foliage
https://youtube.com/embed/yIKjR5jVv9Y?autoplay=1&start=190&end=290
Suggested Wiki Reference Code
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Topics
- Technology > Physics
- Environment > Plants
- Satisfactory Updates > Pending > Satisfactory 1.0
- Features > Transportation > Vehicles
Transcript
start talking about foliage my favorite subject everybody loves foliage so right now there are colliders for the vehicles which allow them to sort of detect contact with with any foliage and sort of destroy it as you're driving this results in pretty huge performances as like when you're driving through especially f dense areas but also in places where foliage is nearby but not necessarily in your path thanks to like wonky hitbox detection that we have, in 1.0 most folage colliders are going to be completely removed from Vehicles actually, which means that going forwards you can't destroy smaller foliage by driving it will simply just persist in the world, which honestly also looks a bit better than when it just like vanishes into thin air when like the first pixel of your vehicle hits it so we we thought at first this was going to be a strange change but actually testing it out we felt like this kind of actually makes sense most noteworthy for dedicated servers folage has been like a huge culprit of Ram, where sometimes it reached over like 12 gigs on like just a fresh safe file so not having Collision on foliage will reduce it down to like somewhere around like 5 and 1/2 gigs which is a huge Improvement relaxing folage Collision will also help greatly with level streaming and reduce overall stuttering because, you're not trying to like demolish like dozens of objects within a second many times in a row all the time constantly so that's great but Vehicles will still be able to destroy almost all folage that requires at least the chainsaw to get rid of so like it's not gone totally but it's gone for like the majority of like the smaller folage types where the fine line goes between like exactly what folage is destructible or not is something that we're still sort of like figuring out and fine tuning so if you ever use belts then