December 8th, 2020 Livestream
Q&A: What is the hardest part of making games?
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Transcript
there you are what is the hardest part of developing games earlier you mentioned making it fun before the state are there any parts that are harder as a dev I think it's I think it's different yeah okay I think it's yeah it depends what game you're making but I think the general problem I faced the most when I worked in games is like figuring out what is fun with a game and making it unique because you can make you know like pong or sorry not pong is good like you can make chess you can make a chess copy right you've made chess like how do you make it your own thing yeah the hard thing is when you have like with something like video games you have like a million options at every step and the hard thing is that you know you've got a million steps from a to b you know to finish the game and at every step you could choose one out of a thousand different, options of how to move forward so like how do you make how do you make the right choice every time and and then how do you go to sleep at night knowing that you maybe didn't make the right yeah exactly and it's especially when I worked as a producer when I was making decisions like how we would spend our time working on a game when we had a deadline it was like how do we spend our time so that we can ship like a co like enough quality but also we need to spend enough time to investigate how to make it fun and design it because- I would wager that it's it's insanely difficult to like sit down and be like hmm I think I'm going to design the game like this and just like write it out and like like this is a fun game like no you have to experiment with it and like it like work on it as it it goes and like figure out what works and what doesn't work and it's really hard to plan for that especially when you have limited resources