October 9th, 2020 Livestream Dylan Talk: Instanced Splines (Part 14)

October 9th, 2020 Livestream

Dylan Talk: Instanced Splines (Part 14)

https://youtu.be/wPV9uZsHLN8

This video is part of a series of 14 videos.
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Transcript

oh so I'm glad we could take this on a friday after a full week of, engine merges yeah good times my brain my brain my brain shader eric yeah I like the snoot that just sounds like a weird parameter that I probably mistyped doesn't it spline start and pop this is why syntax highlighting helps I feel like that's just supposed to be endpoints yes I would like to retry that compilation because I'm an idiot thank you