February 15th, 2022 Livestream Q&A: Will this fix the Vulkan on exit?

February 15th, 2022 Livestream

Q&A: Will this fix the Vulkan on exit?

https://youtu.be/uyCm7TNIdoY

This question has a related video, a related topic, and a related link
Suggested Wiki Reference Code <ref name="yt-uyCm7TNIdoY">[https://youtu.be/uyCm7TNIdoY YouTube - February 15th, 2022 Livestream - Q&A: Will this fix the Vulkan on exit?]</ref>

Topics

Transcript

will six the to fix the vulcan on exit

[Music]

, that's a good question I don't know if that happens for everyone the vulcan on exit, but we'll see vulcan like to be honest vulcan right now is a little bit like it's not it is like supported, but as with everything with our game like we we can't, solve everything and the vulcan and exit is like also tricky to fix because we don't know what's causing it and those are the most annoying issues, because we don't have much to work with which is really frustrating yeah it's like we would need to have a machine at the office that has that crash and like our tech artist is like desperately asking people like if you ever have these crashes please tell me but no one has them yeah so I love this comment volcano is the future that's what they said about opengl as well which I guess vulcan is opengl but there's there's that xkcd, strip where it's like there's 14 different standard standardizations and and none of them is like has everything it's like we gotta fix it we gotta make that standard has everything and then like next day there's 15 different standardizations yeah yeah yeah so, everyone's just gonna do their best there's gonna be pros and cons to everything, just try to use what works and if it does it does if it doesn't it doesn't and let us know on the qa site yeah I wish there was one standardized rendering api and like we would just stick to that that would actually be so good but I yeah