November 7th, 2023 Livestream Q&A: Can we count on an optimisation of Fluids- the mechanics are really quite difficult to manage?

November 7th, 2023 Livestream

Q&A: Can we count on an optimisation of Fluids- the mechanics are really quite difficult to manage?

https://youtu.be/ur8OZ8uOM9I

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can we count on an optimization of fluids their mechanics is really quite difficult to manage properly so, so these are two different things you're mentioning here so optimization of fluids it's one thing and then mechanics and like managing them and like you know how they work that's a separate thing and that's more of a user like that's more of a UI thing I would say if anything, or or you know maybe you need some tool to be able to like better see what's going on and stuff like that, so so when it comes to like optimizing the fluids we do have plans to improve the the back end of fluids we do want to fix the the bug that's in the fluids where like sometimes you don't get full 600, throughput in the pipes that's one thing we want to fix and I think there are General optimizations we can do, like performance- wise that has to do with the fluid dynamics that can be improved I'm sure, but when it comes to like the whole thing with like making it easier to understand what's going on with the fluid dynamics and whatnot, you know we're happy with how the fluid dynamics work because we think I think we've fit I think we've hit a good like Middle Ground where the fluid dynamics are aren't realistic but they're quite somewhat realistic and they're not like crazy difficult to understand, so like I think we've sort of hit that sweet spot but it is hard to like understand what's going it's hard to learn if anything what's going on, there are some really good guides out there, and like- I see a lot of people troubleshooting pipes in particular on Discord or whatever and it's a really good spot to do that and maybe that's one reason we should keep it so people can come to our Discord but, no but- I think if we would like to do something like that we're improving the like the readability of pipes or whatever that would be more a bit more significant part of work, and hopefully we can do that before 1.0 but it's a lot of work and I'm not sure we can do it but we'll see what happens we'll see what happens I know people are asking about that so that's definitely something we're considering