August 22nd, 2023 Livestream
Snutt Talk: Pioneer shadow
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<ref name="yt-tbdLKpc-6OU">[https://youtu.be/tbdLKpc-6OU YouTube - August 22nd, 2023 Livestream - Snutt Talk: Pioneer shadow]</ref>
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Transcript
anyways well I love this shadow look at the shadow at the bottom here I don't know why we just decided to not hide the the first player mesh like I don't know what the thought process went because we've usually we've hidden that up until now because people would be looking at whatever that is a freak Show well it's not that it's headless it's like so we're actually so there's like a couple of ways when you're doing first person character like when you have like a hands and stuff, there's a couple of ways you can do it, one is to have just the arms being from the camera so like you have the camera and then you have the arms and the arms do the animation stuff, and the bad thing about doing that is you don't get the body so like in satisfaction you can actually look down and see your legs and like see and animating it's actually using the same, animation system as our third person mesh does, it's just a different mesh and a different like, controller if you want to call it that like whatever drives animations, but the animations are the same but what we do is for it to work with the perspective and the camera we have to scale the arms to the screen and depending on like what fov you're using, which produces these horrible, deformations to the body which you're seeing in the shadow