June 3rd, 2025 Livestream Q&A: If Mikael could add any feature to the game, what would they choose personally?

June 3rd, 2025 Livestream

Q&A: If Mikael could add any feature to the game, what would they choose personally?

https://youtu.be/ppmY9SJ67A4

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Uh, Mika, if you could add any feature to the game, what would you choose? Personally, I&#39;ve been thinking about Hades. I&#39;ve been playing Hades a lot lately, but thinking about the why I&#39;m playing Hades a lot lately. And Hades, I&#39;ll get to how this connects to what I would add to Satisfactory. Hades is super interesting to me right now. For one, the, I think to me when I&#39;m playing games, the journey is way more fun than the, destination. In the MMOs I play, the grind to get the best gear, the grind to kill the final boss is the journey. The moment I&#39;m done, I kind of lose interest exponentially. It just goes away., other RPG games, Dark Souls, I build my character, I kill everything and you know, instead of instead of new game plusing and just relishing in my complete build, I&#39;m done. I don&#39;t want to do do it anymore. Um the journey is fun and, so Hades being a rogike or rogike, has that by nature like all rogikes, you know, you have a new journey every single hour depending on when you die. And the second aspect of Hades, Hades that I really like is that failure is not entirely a failure state. Failure dying in Hades means you get new narrative, new dialogue, new interactions with characters, very very very well written and sometimes very funny characters, to boot. And so when you fail, you don&#39;t really go, &quot;Ah, that one is wasted.&quot; unless you want to make it to like the end, to advance the main thread of course the main plot thread. Um there are silver linings in failing in Hades basically. And that combination of always having a journey and having failure also be not rewarding but still like open other avenues of the game makes me realize I get hooked on that instantly. I just unmuted the stream and heard it. Supies. Um, so I would like for Satisfactory I would like a very This is specific but this is very specific by the way and this is absolutely just me fullon implementing a rogike into the factory. I would like a very very controlled environment where you have X resources to accomplish Y tasks or even get through like Y obstacle course, in a set amount of time for the rogike element. And this is repeatable, probably procedurally generated to keep it longerlasting, unless our designers want to be like in hell forever and keep designing new maps for this. Um, and I&#39;m not sure how would how I would make failure rewarding, but that&#39;s the gist of it. I would like small enclosed bubbles, modes, levels, where you have limited time, limited time and resources and, it differs from run to run and you need to reach some sort of end goal. So all this for 1.2 all this for 4.0. Uh vertical slabs. I&#39;m good. First time in the stream. I saw Oh, yeah. You had a welcome. Oh, there&#39;s there&#39;s the u first time chat question mark pop. Yeah, yeah, yeah. What&#39;s up? Um and also again having, being addicted to I loved Hades back in, when it released from early access into 1.0, or it&#39;s live back in 2020 or whatever it was, 21 maybe. I loved Hades to Pieces, but, I ended up stopping playing it because 20 Yeah, Hades was the last game I can actually I can pinpoint this. Hades was the last game I played before my life became very, hectic. Let&#39;s call it hectic for a while, like a long while. A while carrying almost into this year actually. Um, and, I dropped I dropped playing many new games altogether, only finding comfort in my FF14 comfort zone for the most part. Uh, I think Elden Ring and the FF7 remakes a couple of the titles were like the only new games like titles I was sure I was going to love were the only things I sent. And like four years later when I was like, &quot;Oh yeah, Hades rocked.&quot; And I never like I never finished the epilogue. I saw I finished the I saw the credits the first time by finishing the game 10 times, but then there&#39;s an epilog in Hades where you have to play a lot more to see that, but it&#39;s the rewarding because you just see new stuff all the time, even like 30, 40 hours in. And I want to reach that before Hades 2 hits. And now I am in full-on addiction mode for that. And I&#39;m very well might, not might, I very well definitely will buy Hades 2 in EA like next week. So