March 28th, 2023 Livestream Hypertubes & Slide-jumping

March 28th, 2023 Livestream

Hypertubes & Slide-jumping

https://youtube.com/embed/oLl9SZht-bE?autoplay=1&start=4332&end=4612

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Transcript

need to talk too much yeah no I do have to talk about one thing because I have a lot of questions about, hyper like the other physics because we only talk about vehicle physics because all the fixes in the game are going to change player of physics is Gonna Change and I've gotten a lot of questions of whether or not hypertube cannons will work in the same manner or if if whatever, and yeah so player input wise we're using the Unreal Engine like player movement, logic so that has already been like ported by epic so we haven't done anything special there we're just using the system that they have and that has been migrated to using chaos so like we're out of the woods for player movement and stuff like that but we have a little bit of like special logic when it comes to, hypertubes and for the most part if you don't have like any advanced kind of physics it like just migrating should just work in a real engine but here's the thing when I've been testing the hyper2 canons actually don't work at the moment, they're kind of broken but hypertubes seem to work which puts us in a very strange position right now, wait wait wait don't don't freak out yet okay because that puts us in a pretty strange position because we kind of like that feature, so I talked to Mark about this so we have like internally decided that hyperdube cannons is going to be like an official feature like we are gonna we're gonna support hypertube cannons, so we're gonna have to fix that book to make it work, it's like it's it's such a strange situation to be in because like that's hypertube canons historically was not intentional hyperduke candidates were sort of like discovered by community and we were like oh that's a cool bug let's not remove it you know let's keep it but now we're in a situation where it kind of It kind of doesn't work anymore like because of the physics change and yeah like I mentioned we we kind of view that as like a core feature now, or a feature even though it wasn't an intended feature we kind of see it as like we we don't want to remove that anymore, so we're gonna try and fix hyperdube cannons hyperdube cannons might not work exactly the same way as they did before it's a similar type of problem with like the vehicles just mentioned the vehicle in the video where you know it's gonna pretty much be the same thing but it might be you know some slight change here or there, because it's really hard for us it's really hard in general to like be able to like replicate in one physics engine exactly how it works the different one, so like if you had us if you tune your hypertube cannons in a very particular way, after update we hope that they will still function but there you might need to like adjust them a little bit or something like that maybe they'll be less powered or maybe it'll be more powered or something like that I don't know I think the goal is to have it so that they pretty much work the same way as they did before that's the goal at least, but I just wanted to like be transparent about that and explain the situation, because- I sort of discovered this when I was testing that, some of the hypertube Cannons that I'd set up just didn't work and, yeah that's that's a bummer what about slide jumping so slide jumping was one of those cases where we sort of got that automatically because epic, when they merged when they, when they Implement a chaos physics they sort of took the player controller and applied it in similar fashion has to work right now so the slide jumping and stuff like that pretty much work the same way as before I haven't tested on running on on conveyor belts hmm there's probably a bunch of stuff we haven't tested yet when it comes to physics but, the goal really is like all that stuff is to be able to reach the same point as it is with the current physics engine and, and yeah the hyperdube cannon functionality I guess it's gonna be official I guess I don't like it I don't like that it's an official thing but that is definitely something we don't want to rob you guys up and, yeah just you guys know confirmed yes that is the goal