March 28th, 2023 Livestream Virtual Shadow Maps

March 28th, 2023 Livestream

Virtual Shadow Maps

https://youtube.com/embed/oLl9SZht-bE?autoplay=1&start=2464&end=2518

Suggested Wiki Reference Code <ref name="yt-oLl9SZht-bE,2464.489137,2517.925273">[https://youtube.com/embed/oLl9SZht-bE?autoplay=1&start=2464&end=2518 YouTube - March 28th, 2023 Livestream - Virtual Shadow Maps]</ref>

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Transcript

[Music]

, one more thing that I kind of wanted to talk about before we leave Lumina nanite is that or maybe this is a miscellaneous thing maybe I will get to that later actually never mind, so another thing Jace talked about in the video is virtual Shadow Maps which is just tldr it's like a way to make shadows more detailed and look better and it's more efficient and you can have higher resolution on Shadows, but that only means something if you know how Shadows are rendered with Shadow Maps, because there's a bunch of different techniques how you can render shadows and if you're using Shadow Maps then they there's a dependency of resolution and virtual Shadow Maps makes this a dashboard resolution is like more Dynamic but we're not using that and we probably won't use that but we'll see,