March 28th, 2023 Livestream Intro

March 28th, 2023 Livestream

Intro

https://youtube.com/embed/oLl9SZht-bE?autoplay=1&start=180&end=404

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Transcript

weekly Dev stream, this week is going to be a little bit special, because this week we're going to spend the entirety of the stream talking about the video or not the video per se we're going to talk about the the content of the video that Jace put out last week well I say Jace because it was me but Jace was in the video so, we put out a video last week if you didn't know about that fact that we are upgrading the game two on real engine five, which is a pretty big deal I would say, there's not a lot of people that well I say that but epic also the day after I announced that like 77 percent of Games built in unrealand 4 are moved unrelated in five so I think a lot of people are making this move, who are currently developing a game in unreal and four but, we've made the move and we have made the move a while ago actually it's been a bit awkward on stream to be like yeah we don't know if we're gonna do it we we knew but we kind of didn't want to like talk about it on stream before we announced that in this manner, for a couple of reasons one of them is mainly because there's a lot of implications into moving until Android 5. that I don't think everyone is aware of so the thing that we were scared of if we just announced that like Hey we're moving to Unreal Engine five a lot of people will have like different views on like what does that mean like or have like ideas in their head as like oh maybe satisfactory will have like a bunch of nanite and Lumen and all that stuff like we really want to clarify in one setting in like one video preferably like this is everything that goes into what an upgrade is and we didn't want to do that on stream because not everybody watches the streams not everybody knows about the vods we want to have like one concise place where we could put all that information as to like what the move to unrelated in five would mean, to not like have this issue of People spreading like you know rumors or misinterpreting what that means and like build up hype for something that we're not going to be able to support etc etc so making that video was really the only way we saw fit that we could announce that we are moving to Unreal Engine five and it's it was I don't know if you realize but it was a busy beefy video okay it's like the original draft was like six was an hour I believe or 50 minutes ish and then we we, cooked it down to 40. which is the current one but I think it's really important that it's it's like, I think it's really important that that we are clear as to what we can and cannot do in our regime five, now granted even though we put out that video there's still a bit of a misinformation out there as to like what this means, so I'm gonna try and clarify as much as I can in today's stream so we're we're gonna spend the entirety of the stream talking about this today, it's a shame that originally we weren't supposed to release this video now we were supposed to show off more stuff before then, other like there's stuff there's other stuff enough they've ate okay guys I also saw that a lot of comments on the internet that people are like is this the only thing that's going to be in update 8 no, unreal identify is a huge part of update 8. it's a like from our part like the vast majority of our effort has gone into supporting Unreal Engine 5., but that's not everything that's in updated there's a lot of other stuff too