April 30th, 2020 Dev Vlog
Simon & Jace Talk: Different ambient effects for different Biomes
https://youtube.com/embed/mci92Mhr7MM?autoplay=1&start=608&end=698
Suggested Wiki Reference Code
<ref name="yt-mci92Mhr7MM,608.793576,697.5301666666667">[https://youtube.com/embed/mci92Mhr7MM?autoplay=1&start=608&end=698 YouTube - April 30th, 2020 Dev Vlog - Simon & Jace Talk: Different ambient effects for different Biomes]</ref>
Topics
- Environment > Biomes
- Environment
- Technology > Graphics
- Environment > Biomes > Grass Fields
- Environment > Biomes > Northern Forest
- Coffee Stainers > Simon
Transcript
the the ambient effects it changes so if I go to the northern forest for example we have like these small dust things flying around you know sometimes there's like straws of grass flying so it changed changes dependent pens yeah you know that word depending yes where the player is in the world and this is stuff that I'm like updating sometimes I'm like I want to add more stuff to different biomes right right so yeah this is the exact same thing as what you should before where it follows the player right yeah so when you enter this area it will just oh we're gonna play this effect now and so yeah the effects artists do a lot of different things also like this is a cave-in in grass fields I think most people have been in it but like there's just some like dust falling from the roof like small rock sometimes bouncing on the ground and more like water yeah dripping water so this is what I'm working on like prototyping some stuff a moment as well to just bring up the atmosphere you know yeah is this stuff in or these prototype stuff this is prototype so it's not in but it's like some of this stuff will be in I guess at some point it's simply yeah yeah yeah so this is like dripping water maybe some seeping water and stuff like that but- I really like creating these kinds of small effects that just they are just there but people might not think of them but they yeah yeah