February 11th, 2022 Livestream Q&A: Is there any talk for updating the Map or making it more in depth?

February 11th, 2022 Livestream

Q&A: Is there any talk for updating the Map or making it more in depth?

https://youtu.be/mM2BzlGYiJI

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and talk about updating the map we're making it more in-depth like making a few more distances I guess those are two different questions but like we're always working on the map the map is not done by any means, so yeah there's gonna be an update to the map again, as for like distances that's more like a optimization issue than if anything, a little bit of like you know the reason why we have fog also is like fog is you know a universal thing in game development where you try to hide, distance distance because it's hard to like do really good you know imposter sprites and like really good like optimized you just render distance, so fog is just good to hide like the ugliness that is you know this dude this build is insanely stupid one two three four it looks like you're spiraling the the I am oh nice

[Laughter]

like you see this one I only got five one two three four five I need three more but I don't know if I can fit them I'm sure I'm sure there's a way jace just believe in yourself it's just not it's just not gonna be like perfectly symmetrical which kind of eats away at me a little bit but I think I'm just gonna have to deal with it, so like for instance over here you know like this corner or this like line here with the mountain this weird texture happening here like it's it's a lot of effort to like you know model and level design all the way out there when you just do like that you can just fart you just fart why level design if you could just fart all level design is part I can has art