April 29th, 2025 Livestream
Q&A: Is there a technical reason why the Personnel Elevators are limited to 196m?
Suggested Wiki Reference Code
<ref name="yt-kYaGuHr99HY">[https://youtu.be/kYaGuHr99HY YouTube - April 29th, 2025 Livestream - Q&A: Is there a technical reason why the Personnel Elevators are limited to 196m?]</ref>
Topics
- Features > Requested Features > Elevators
- Features > Requested Features
- Satisfactory Updates > Pending > Satisfactory 1.1
Transcript
Is there a technical reason as to why the personal lifts in 1.1 are limited to 196 m? That's a That's tall ass lift to 196 m. I need much longer lifts or the ability to join together. What are you building? It is sim. Wait, are you sure you need that or do you want that? Oh, I mean I'm not sure if there there there is a technical reason for that, but You have a 1.2 km tall. Enough. All right. It takes seven lifts to get to the top. But don't you love it? Every lift is so unique. You can have like a different song playing in each so you don't get tired of the same one. And swapping between them, you get some cardio in anyway. Yeah. Perfect. Um I think I think there were definitely some technical limitations about like building that much at once. Um because I think at some point we had no limit and it it it was not it was not happy about that. The engine was not happy. Um and- I think it caused like crashes and like it was it was bad. So there were some technical limitations there. Um, as for like the ability to join them together, there might still be things in the logic that like break that way. Um, I don't know. It's I expect that there's definitely some stuff going on that that, like sort of enables the specific limit because yeah, at least definitely for building that much at once. I've seen that happen and it wasn't pretty. Yes. Set no limit. And also horizontal rotation. The pressing wall. Nm