August 25th, 2020 Livestream
Q&A: Can you make modular vehicles?
This question may have been asked previously at least 1 other time, as recently as February 2019.
This question has 7 related videos
- January 24th, 2023 Livestream Q&A: Motorcycles? https://www.youtube.com/watch?v=lE85NwERonE
- July 12th, 2022 Livestream Q&A: Explorer mini-gun? https://www.youtube.com/watch?v=onX6FMFubIE
- September 28th, 2021 Livestream Q&A: Will there be overclocking on Vehicles? https://www.youtube.com/watch?v=y7y-w8tPtLw
- August 10th, 2021 Livestream Q&A: Any chance of a large Vehicle that we can build upon? https://www.youtube.com/watch?v=XYsjNVANI1k
- June 29th, 2021 Livestream Q&A: Will Vehicle physics ever get a revisit? https://www.youtube.com/watch?v=IP_jZskvU6k
- February 23rd, 2021 Livestream Q&A: Will you be able to add mods to Vehicles to make them faster / shoot things? https://www.youtube.com/watch?v=SVHuqx3TzAg
- September 8th, 2020 Livestream Q&A: Didn't you guys confirm a new vehicle? https://www.youtube.com/watch?v=sSs9x9PnyTI
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Transcript
can you, make modular vehicles, I don't think so we're kind of hesitant about vehicles in general because vehicles are very finicky in the game right now, vehicles are really expensive performance wise in the game especially when you're playing multiplayer they're also the things that like jank out the most during dsync stuff that's because like one of the most difficult parts of network play in general is doing, like you cannot like in this is the same in first person like when you're running around, you cannot send like every single tick like this is what I'm doing like on client you have to do prediction on what's happening and so what you're said doing is you're sending like the input to players saying like hey I'm pressing up and running this direction instead of saying like this is where I'm at in the world and then server sends that to everyone else and then try to predict what's going on and that's one thing on player characters because they're capsules but on vehicles is much more complex because you also have like physics involving like you know, what's it called the spring whatever like it's much more complicated on vehicles and that makes us hesitant to do doom too much with that or add new things to that because it makes things so much harder to to, suspension was what I was looking for it makes things so much more difficult to implement because of that so, I don't think we want to touch too much on vehicles but maybe in the future we definitely want to improve on vehicles we have some ideas on how to do that but we'll probably do that later down the line or we might even like outsource that part because there's so much to implement in the game