April 11th, 2023 Livestream Snutt Talk: Being between Updates

April 11th, 2023 Livestream

Snutt Talk: Being between Updates

https://youtu.be/je95175i3qE

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the next tape in the Boombox is going to be me using very foul language trying to work in in the the new editor at least in the state it was in like two weeks ago before we started fixing issues yeah right now is broken like you guys have no idea how broken the game is right now but that's always the case between updates when we where we add a bunch of like that's the case for every update this is this is sort of the fallacy of Early Access because we need to break stuff to make stuff in a lot of cases so having a game where you also need to like maintain you know the the features that are live it's it's like such a double-edged sword because it's really it's it's really good for us like it's really useful supposed to be in early access because we obviously like we didn't think we're gonna make this big of a game, you know the original release of satisfactory would have been it would have been a lesser game if we hadn't been in Early Access I'm just gonna say it I'm just gonna say it the the Early Access model is really beneficial for us, and and I think for you guys as well, because it makes it so that we can actually make a way better game the problem for us development wise though is that and for you guys as well because it is buggy and whenever we make something new we always break a bunch of stuff and that's sort of how development goes you know a lot of times games are broken like until you're at the 90 Mark where you're like fixing them up because you kind of need to feature freeze before you can actually make it like tight toit, so you know always breaks between updates and we're certainly at that point now where is broken you would not want to play the version of satisfactory that we have right now but hopefully we can fix it up, so that it's good enough that's sort of also what we're having reveal like any dates we have an internal date for for this update but, we need to feel confident that we can actually even on experimental we need to know that the game that we're putting out there is toit like a toy here yeah exactly