February 27th, 2024 Livestream
Q&A: Have you considered using UE5's Niagara system for 1.0?
This question was possibly replaced with a more recent answer: October 1st, 2024 Livestream Q&A: How much is Niagara effects compared to Cascade effects in 1.0? https://www.youtube.com/watch?v=9yIECcq4dYE
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have you guys considered Niagra fluids SL effects for 1.0 especially considering the water remark for the map now in u53, we don't I don't think we're going to do it for fluids because, I don't think we have time to look into that I'm going to be honest we are using Niagra for particle effects and stuff like that so we are using that system for a lot of stuff with the effects, you know what it might I don't want to say too much cuz we might have actually looked into this, but the last I heard it was- I don't think we we were looking into doing any like fluid simulation anything like that in the game because, complexity and whatnot but it's possible but I don't think so but it's possible but I don't think so- I just want to say be careful because as we all know as well in Game Dev in The Game Dev industry like the moment ad Dev says something it is Stone Cold Heart truth forever and ever oh yeah forever and ever definitely definitely, but to my knowledge, we're not going to do anything we're not going to do any fluid simulation like that we already have a system for the the waterfalls and stuff like that, that we're currently implementing, to the map