October 27th, 2020 Patch Notes
Snutt Talk: Jump Pads
https://youtube.com/embed/iahxEfLCFWU?autoplay=1&start=245&end=284
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now in this update we've also added some quality of life improvements to the game so let's check them out by starting with jump pads so instead of having two different sets of jump pads it's now just one buildable where you configure the angle of the jump instead so previously jump pads would just apply a uniform force on the player when they stepped up on them but now jump pads will instead calculate the force needed to hit a specific target making them much more reliable in addition to this we also visualize the player trajectory so you have an easier time figuring out where they're going to blast you and for some reason now you can also place these on walls and at the bottom of foundations we've also added so that when you're