October 27th, 2020 Patch Notes Snutt Talk: Packager

October 27th, 2020 Patch Notes

Snutt Talk: Packager

https://youtube.com/embed/iahxEfLCFWU?autoplay=1&start=101&end=163

Suggested Wiki Reference Code <ref name="yt-iahxEfLCFWU,101.66823333333333,162.12863333333334">[https://youtube.com/embed/iahxEfLCFWU?autoplay=1&start=101&end=163 YouTube - October 27th, 2020 Patch Notes - Snutt Talk: Packager]</ref>

Topics

Transcript

so yeah this is the packager building this bad boy can pack and unpack so many liquids and this replaces the packaging functionality that we've had in refineries up until this point as we didn't have enough time for update 3 to make a new building to handle that we're adding it now as prompted by community request and the difference being that the packager is a much smaller building and it consumes less power 10 megawatts to be precise and it fits perfectly on a single foundation and is less than three walls high how about that huh the package is the first building to have inputs and outputs above one another and this is to reduce all the criss-crossing of belts and pipes while setting up like a large row of them and it's a bit of a test case for us so please make sure to let us know if you like this or not now if you've already set up any refineries to handle packaging and unpackaging don't worry because any legacy refinings built in the game will still function like before but you will not be able to select these recipes in any refineries constructed from this point on let's keep moving now