February 27th, 2024 Livestream Q&A: Have you considered using sparse volume textures for effects like Nobelisk explosions?

February 27th, 2024 Livestream

Q&A: Have you considered using sparse volume textures for effects like Nobelisk explosions?

https://youtu.be/iSe5ODHdt_A

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have you guys considered using sparse volume Textures in 5.3 for explosions like noelis it's an extremely cool effect and would add unreal level of unreal level of fun I see what you do there, probably not because this is another one of those where, US changing like systems or changing implementation for stuff it's a bit too close to to release for us to be able to do that, or like even if it's only like a week to for us to implement like right now is just not the time to do it like we have to sort of feature freezing and stuff so like, if there's no like significant benefit of changing systems right now then we probably won't commit to it, but I might be proven wrong here, this is just like my general gut feeling about this I haven't asked specifically about these these specific things so it's it's not impossible but as far as I know that's not on the drawing board