September 1st, 2020 Livestream
Q&A: What is your opinion on the most downloaded mods?
This question has 2 related videos
- March 16th, 2021 Livestream Mod highlight part 2 Q&A: Are there any other shout-outs or things people should know? https://youtube.com/embed/Gdz6SUv9Om4?autoplay=1&start=10273&end=10365
- March 16th, 2021 Livestream Mod highlight part 2 Q&A: Anything you want to say before we start the modding demo? https://youtube.com/embed/Gdz6SUv9Om4?autoplay=1&start=10691&end=10986
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what is your opinion on the most downloaded mods and is the team planning to adopt some of them since there are such a good additions, so yeah like some of the mods most of the mods that are worked on are things that we've probably intended to have at the game at some point I don't remember what is the most downloaded mod right now I believe it's the area actions mod right, or is it the refined power which one is the most downloaded mod right now because like there are certain mods that we're like yeah this is a good idea and this is something that we might add to the game there are certain mods that like this is a really good mod but we'll never add this to the game so like there are like the science mod for instance that's something that we're definitely going to add to the game at some point, the air actions mod I don't know if we'll actually add that every action's mod is number one it's it first of all air reaction some mod is yeah it deserves being number one it's a really good mod, I mean there are a lot of good mods honest honestly every single mod I've seen have been really good, what was it going with this yeah so like there are a bunch of mods that we see that were like this is a cool mod and this is probably something that we might do or like parts of the mod we might like add or but the mo for the most part you know we've worked on this game for so long we've like even before we announced satisfaction we worked in this game for like four years or something like that so like there's there's not an abundance of ideas on our end as well right so a lot of mods that were implemented were like things that we thought like maybe we'll add this to the game and then a mod was created for it and we're like huh looks like we're on the right track huh fellas, and that's been the case for a lot of times, the on when I talk to our game director and our producer they've said that there aren't many mods that like they haven't thought of before but they're really happy that they exist obviously and and like we'll see in the future what the future will bring what kind of mods we will implement ourselves but you know even if we don't necessarily like take inspiration like if if okay so even if there are mods that like this is a cool mod we already thought of it you know the implementation of the mod can you know really help us sometimes we'll like we'll see the implementation they've done and be like I like that aspect but I don't like that aspect of it, so like I believe hypertubes is kind of like a a product of what I just mentioned where like we saw like some of the mods like the elevator mod and the, one other like teleport mod or something which we also tried doing but we didn't like it we saw that and like there are issues with that mod but we like the sentiment of the mod what can we make out of that and then I don't think that's necessarily how hypertubes were born but that's like a you know that that's kind of how some of the mods have affected us so you know the mods really help us, even if it's stuff that we don't plan to implement or if it's stuff that we do plan to implement it kind of helps us you know verify stuff that we hypothesize about some things we already tried and we already know that you know this isn't something that we like but if people dig it as a mod then that's dope then just download that for a long time people were like asking us like do you endorse monster you like mods like yeah duh like the mods are so cool, and we've always had mods like like the game has been implemented the way it has because we want to support mods this the way our save system works is like it's a pain in the ass to work with but it's it's been developed that way so that we can support mods and like to save editor and stuff like that so yeah long long story short we love mods and some some ideas for mods are stuff that we are intending to implement some ideas for mods are stuff that we might implement but we don't know yet some ideas are stuff that we feel this is an awesome mod by itself but not necessarily something that we'd add to the game