September 22nd, 2020 Livestream
Q&A: What is the Object Count Limit, and how can we tell in our own game?
This question was possibly duplicated with a more recent answer: March 23rd, 2021 Livestream Q&A: Object Limit, any chance to display how much is left somehow? https://www.youtube.com/watch?v=SNPdVSInCCQ
Suggested Wiki Reference Code
<ref name="yt-gMq-fPCqGWQ">[https://youtu.be/gMq-fPCqGWQ YouTube - September 22nd, 2020 Livestream - Q&A: What is the Object Count Limit, and how can we tell in our own game?]</ref>
Topics
- Features > Buildings
- Features > Buildings > Constructor
- Technology > Graphics
- Features > Unplanned Features > Mass Building
- Technology > Unreal Engine > Object Limit
Transcript
but there will be, what is the object count limit and how can we tell in our own game the limit is gigantic, and you can tell when your game starts crashing and it says you reach the object limit yeah you can't really you can't really tell in game because it's the it's like the the data value like how do you explain this it's like it's not like one object isn't one data object it's like one building like a constructor can have like several of those new objects within it and then depending on how you set it up you get more or less if you play online you also get more, like there are different scenarios so it's like sometimes if you're into why you're playing if you load back into the save you might get some of them back because it's not having as much in memory, but then you might run into that situation it's like it's really hard to know you can't really measure it either unless you have debug tools, which you don't have in that build only wow you have it I don't know yeah I'm the only one who has it they didn't even trust me with debug tools