March 5th, 2024 Livestream
Q&A: Has the UObject limit been optimised in1.0?
This question may have been asked previously at least 1 other time, as recently as February 2024.
This question has 3 related videos
- September 3rd, 2024 Livestream Q&A: How does optimisation generally work when a player creates large structures? https://www.youtube.com/watch?v=99clID0bEP8
- March 12th, 2024 Livestream Q&A: How likely are you to get issues after going past the Object Limit? https://www.youtube.com/watch?v=7W-nInCZyns
- February 22nd, 2022 Livestream Q&A: Increase Object Limit, when? https://www.youtube.com/watch?v=YtQ3rlOUFW8
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Transcript
has the U object limit been improved or optimized for 1.0, we can't improve it because it's hard set by the engine we have optimized for it though and we'll talk more about that in an upcoming video