June 27th, 2023 Livestream Q&A: When are Multiplayer bugs going to be addressed?

June 27th, 2023 Livestream

Q&A: When are Multiplayer bugs going to be addressed?

https://youtu.be/eELqE0JrggA

This question may have been asked previously at least 24 other times, as recently as October 2022 and as early as March 2020.
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when are multiplayer bugs going to be addressed is that something that's even going to make it into 1.0 so I think the the first thing is the framing of the question doesn't make sense when are multiplayer bugs going to be addressed there are so many different kinds of bugs that can happen some of them are things that we need to fix in the game so and some of them like some connection issues are things that have nothing to do with our game at all and they can be affected by your your just local network settings your firewall things like that I actually have done so much so much support tech support stuff directly with people over email and DMs and so many more I've helped so many people with multiplayer issues and I would say over 50 of the issues are are like they're they're not they're not they're nothing to do with us there's nothing we can do about them like I've had people with, they've hard-coded host files to redirect epic, for whatever reason and now they're not getting any traffic when playing multiplayer right I've obviously had, like router issues people who haven't like added things to firewalls so like it's really hard if you saw like what when are multiplayer bugs gonna be fixed it's like which bugs are we talking about not only that, it can differ again if you're on dedicated server or single player but the the short answer the question is multiplayer bugs in general are going to be fixed, and they are fixed all the time we address them on with almost every update, now sometimes more things might be added, and maybe we don't fix the the bug that you're having but we do fix them, but yeah there's going to be a lot of time and effort that will go into that stuff, going forward but I think some of it is is a bit of a lost cause, at the moment when we're changing the game a lot because if we're going to be making changes to the game that's just going to break multiplayer even if we fixed it before so it's a matter of prioritization I've made a whole video on this, of how we prioritize bugs because if we go and try and fix every single bug that every single person has it will just break the second we touch the game again and then we have to do all of that again so it's it's really hard to answer the question because there's so many layers to it it's like there are bugs that aren't our responsibility there are bugs that have been fixed before but broke again there will be bugs in multiplayer with new features that we add that we can't fix now because we haven't added the features, but the team works on bugs multiplayer bugs they do that's all we can that's all we can say really and so if that's going to make it into 1.0 it's it's made it already, the game is infinitely more stable in multiplayer now than it would have been if we hadn't done any of the multiplayer bug fixes that we've done this entire time so we're working on it