April 21st, 2023 Video
Quick Switch for Blueprints
https://youtube.com/embed/ZDN_b6TX5gg?autoplay=1&start=133&end=214
Suggested Wiki Reference Code
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Topics
- Features > Blueprints
- Features > Build Modes > Quick Switch
- Satisfactory Updates > Released > Satisfactory Update 8
Transcript
the first thing that we're going to talk about is going to be quick switch so quick switch is not a new feature to satisfactory we've had it with buildables forever it's the thing where you can just tap e to toggle through different buildables, within a category or you can hold e and that'll open up like a radial menu where you can choose different conveyor belt speeds or different kinds of Foundations or whatever so this is not a new feature but we're now bringing that feature to blueprints so what's going to happen now is that you guys can customize what blueprints you put into subcategories that was already in the system and now you can anything that's within a subcategory will be available via the quick quick switch system so if you put a bunch of related things in one subcategory in the blueprint designer menu you can hold a they'll all be there in the radial menu or you can tap e and you will cycle through it this can be really really useful in certain situations like if you, build a subcategory of structural pieces for a big structure that you're making like out of Foundations then instead of having a bunch of different things on your hot bar you can just use the radial menu or tap e to cycle directly to them that'll clean up some space for your hot bar or another thing could be if you're building a larger Factory and you've created modules for that larger Factory for pieces of that larger Factory then you can put those all into one subcategory and very very easily select which ones you need so I think it's a really really handy feature nice Quality of Life Touch yeah I think it's inevitable that blueprints get this feature and I think it's great that we have it now so the next three features