September 26th, 2018 Video Jannik Talk: The vision for the Satisfactory music

September 26th, 2018 Video

Jannik Talk: The vision for the Satisfactory music

https://youtube.com/embed/Y7G72e0LLBg?autoplay=1&start=29&end=72

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the sound and the soundtrack came from the mainly job but also a lot from Gustav the level designer but earlier composer for sanctum one I believe in goat simulator we've had different different approaches I mean in the beginning where we when we were trying to come up with a sound for the game we had a lot of discussions because we were a couple people with a vision everyone has their own visions you'll work towards that common sound it can be stressful at first but when we eventually found the Snyder we wanted haven't been been working quite freely and I enjoy that with office thing because you're not a pressuring company I've composed all the music so far we've