November 12th, 2020 Video Birk Talk: Changes left in 2020

November 12th, 2020 Video

Birk Talk: Changes left in 2020

https://youtube.com/embed/VYyFA7-yRKc?autoplay=1&start=277&end=428

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more updates sorry one second just lots of talking really nice to have you here by the way there's a few more things actually that we want to do this year, two specifically, one small thing and one bigger thing, not gonna be major new content sorry about that, but something that we want to release very soon dm, is another rework of the conveyor networking we had done one earlier escaping me right now when exactly but yeah he's on another one because after having the latest free work up for a while and testing it and seeing how that actually works the live environment with all of you guys, realize that there's still things to fix so with this rework something, one of the major things is that it should eliminate some of the most common crashes, that are part of the conveyor networking so that's gonna be really nice to get out and in general to make our conveyor networking more stable than it is now so yeah hopefully that's going to not stay in the experimental very long and gonna go to early access pretty soon as well after it's released but we'll see about that anything can happen and the other thing is we have been working on upgrading unreal engine the only engine will be working in, two version 4.25 there's lots of cool stuff in 4.25 that we want to use to make the game better and also should allow us to bring a bunch of optimization so performance upgrades for you all and we hope you're going to notice, but we're also doing with that one and that one goes live on experimental we'll be adding some improvements to multiplayer mostly in terms of bandwidth and how the bandwidth is handled so, we're hoping that that gives some improvement for playing together multiplayer and like specifically one of the things it's supposed to be addressing is the player character lag and like creature lag that clients can experience and experience mostly, to make that better so yeah that one is hopefully during the experimental still this year and maybe maybe charlie asset this year as well this really depends on the buttons because engine upgrades can be quite heavy on bugs yeah that's this year this is kind of