November 24th, 2023 Video Vehicles

November 24th, 2023 Video

Vehicles

https://youtube.com/embed/UW1uFElp7ZE?autoplay=1&start=74&end=154

Suggested Wiki Reference Code <ref name="yt-UW1uFElp7ZE,74.52348875093558,153.3797384757628">[https://youtube.com/embed/UW1uFElp7ZE?autoplay=1&start=74&end=154 YouTube - November 24th, 2023 Video - Vehicles]</ref>

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Transcript

the first thing I want to talk about is vehicles, in in s Factory so in update 8 we had to completely rework the physics engine because the old physics engine was deprecated, in the new Unreal Engine version that meant that everything that had anything to do with physics in the game had to be essentially rework from scratch and vehicles was one of those things in the game that was most affected by this so the automated side of vehicles is mostly unaffected as like when we're automated vehicles, it actually doesn't use physics too much, to a certain extent and it's mostly the vehic like the manual driving side of things where vehicles are kind of like, a bit different now than they used to be before that's not to say that like automated routes aren't affected by this, there might be some cases due to like the fact that you know the turn radius is a bit different on the vehicles and like the speed and all that stuff is affected so like the automated routes that you've made previously before updated may still have some impact, but for the most part it should be fine and when it comes to the manual driving of vehicles the feedback that we've gotten has been a little bit mixed, to be honest, a lot of people really like the new vehicles there's also a bunch of people that don't like the new vehicle handling we've sorted taken the feedback that we've gotten and we are going to tweak the vehicles a little bit in the future but we won't be able to do it for this update essentially and this is something actually we plan to do for update just ran out of time so this is something that we're going to look into the future next thing I want to talk