October 27th, 2020 Patch Notes
Q&A: What are the technical reasons (behind 600upm limit on pipes)?
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would still be maximum, so what are the technical reasons some people want to know I don't know I think it's mostly- I don't know it's something mathy related, I don't know this is this is all they're giving me the programmers they're just saying we can't for technical reasons, we barely could for, for update 3 we couldn't even increase it above like 300 for some reason and then we fixed that and then now 600 is limit, and that's what they're telling me I don't know exactly maybe maybe if you haven't yeah if any programs are watching and you feel like writing a small explanation, state your case as to why we should not yeah, hunt you down math is too like it could be a performance thing, like our we're because we're doing some kind of simulation fluid simulation and, but I think he has to do something with like the backflow and like that it wouldn't be possible to do it with the the the math that we or like with the formula that we're using right now so we have to change we'd have to change the formula completely or something like that and it's just too much work and, yeah so we just put down the foot said no mark iii damn wow that's that's mean yeah but I think y'all are gonna like it because like it's it's it's pretty cool, and it it makes all the the the things that weren't possible to do currently in update three it makes them possible to do now so now you can overclock nuclear power plants and use pipes for that, not that I know like yeah it's gonna be cool