November 14th, 2023 Livestream Approach to known issues

November 14th, 2023 Livestream

Approach to known issues

https://youtube.com/embed/ToXUov_ylfo?autoplay=1&start=8770&end=8865

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Transcript

talk a little bit about sort of the next couple of minutes I have left I'm going to talk a little bit about some some general knowledge that comes through this update, but Al like sort of our plan going forward, if you guys didn't see the video that we posted last week so, so yeah we're about to flip up to date from experimental to Early Access and, we we're pretty happy with the state of things with update 8 now there are bugs in update 8 like it's it's not perfect like we had bugs in the game before, in Update 7 as well I mean it's not it's not going to be perfect this is the thing where we sort of have to find a balance between between when we're still actively working on the game we we can't like stick around and fix every single bug and everything all at once we sort of have to like do this gradually as we go and as it makes sense for us in our schedule so to speak, and you know in update we fixed a couple of bugs that were in update 7even in update 8 we also introduced a couple of bugs, this more so than anything because of the engine upgrade that we did there are a couple of systems that when we switched Unreal Engine from 4 to 5 a lot of system system broke, and a lot of systems had to be remade we haven't had time to fully finish all the systems and you know we've been on experimental for a long time now and we've tried to to fix as much as we can in this time, but but at some point we do have to be like all right we just have to get it out of the door now and so we can keep working on the game and get on with our lives and and keep working on the next few things that we're working on, so we've tried to make it as stable