November 14th, 2023 Livestream Q&A: How does Hannah feel about where we are with the state of the Map going forward?

November 14th, 2023 Livestream

Q&A: How does Hannah feel about where we are with the state of the Map going forward?

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what we're looking at right now is like sort of the road map towards, the upcoming, changes for the game, how do you feel right now in terms of like where we are right now do you feel like we're one step closer to the edge and we're about to break or is it still like do we feel like we find more work constantly because I feel like there were some areas where we thought we were done but like we went back a little bit it's a little bit of both, like I see the light at the end of the tunnel but occasionally there's there's still like a rock fall or a collapse or something I'm like oh no, but generally we're making good progress I think and, I think we've we've we've found out kind of all the all the things that we we need to do and all the things we would like to do and the would like list is definitely bigger, and we'll see how far we get of course, but, yeah there's still a bunch of things that we can do but yeah yeah we also try to be reasonable and not you know overdo it because I remember when you guys made spy coasts, you mentioned that like oh now when I go back to like Rocky desert it doesn't feel like we feel like we've grown in terms of how we make the map and now that one feels dated yeah so now I want to go back and like update that so it feels more like do you still feel that way about a lot of areas or, not too much I think we've covered the worst of it, it's especially starting areas I feel are the most important to to uplift to a nice quality level because they are the the areas that people generally spend the most time in the first stuff they'll see so it's important for us to both give a good impression and also make it Pleasant to stay there and and be around there, but, I think we've like fixed all of the oldest areas now so most of what's left is like smaller changes and the the areas that are left to work on are like haven't been kind of neglected for as long as the others, so yeah- I think we're pretty good and of course this is a very common Pitfall for I think just the creative work in general of like oh I make something new and shiny and I've learned so many things and now I want to go back to all the old stuff I made and fix that too but at some point you just got to say like no- I gotta try to hit some sort of General Quality Bar and then just accept what's there