September 1st, 2020 Livestream Q&A: Have you thought about implementing a progress bar for how close to the Build Limit we are?

September 1st, 2020 Livestream

Q&A: Have you thought about implementing a progress bar for how close to the Build Limit we are?

https://youtu.be/RyE_hc4huhA

This question was possibly duplicated with a more recent answer: July 6th, 2021 Livestream Q&A: What does the Object Limit refer to exactly? https://www.youtube.com/watch?v=cVhPGZZyMn8

Suggested Wiki Reference Code <ref name="yt-RyE_hc4huhA">[https://youtu.be/RyE_hc4huhA YouTube - September 1st, 2020 Livestream - Q&A: Have you thought about implementing a progress bar for how close to the Build Limit we are?]</ref>

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Transcript

have you thought about implementing oh jumped, implement some kind of counter or progress bar to show people with megabases that close to the game build limit they are, no because it's like that is not that build limit is not going to be consistent it really depends how you're playing the game, so like you can you can play the game that's the thing about this issue right is that you can play the game and it looks fine and then you close the save and boot it up again and when you boot it up it it's increased significantly so like I mean we we could technically do it, but then it's a very it's a very specific thing to implement and ui is a pain in the ass to implement so I don't think we want to do that unless we really have to