August 29th, 2023 Livestream Snutt Talk: Multiplayer broken, plz fix

August 29th, 2023 Livestream

Snutt Talk: Multiplayer broken, plz fix

https://youtu.be/RdM8Taxrhnw

Suggested Wiki Reference Code <ref name="yt-RdM8Taxrhnw">[https://youtu.be/RdM8Taxrhnw YouTube - August 29th, 2023 Livestream - Snutt Talk: Multiplayer broken, plz fix]</ref>

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Transcript

fixing the conveyor belt problems especially multiplayer what what, you got to be more specific than that cuz like what specific problem if you're having specific problem with with the conveyability in multiplayer please post in a QA site, but as to when we fix them it's like when we get to ROM I guess, am I done yeah

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connecting but items get stuck between the belts, yeah I don't know when we'll get around to that that's been a bug that's been in the game since day one hopefully before oneing up no multiplay bugs well it's like both they are and at the same time we have to sort of like focus on what we can focus on cuz like those bugs are quite inconsistent across the board like not everyone get like experiences that, radiation level oh that's not good why am I not just do doing the the the don't tell anybody don't tell anyone I can't do it now there we go I can't tell it I can't do it when you guys are watching this is fine right three people having the same bug is inconsistent, so like the the way it works for us to be able to solve problems we need to be able to, we need we need to be able to, reproduce them, and if like in our entire Studio nobody can get that bug then we have no way of like debugging it and seeing what the issue is, then we can just like speculate as to what the fix can be and and those fixes are incredibly difficult, but yeah if it's if it's just three that's the same thing too like if it's just three people out of you know how many millions of players that play our game, it also makes it hard for us to like justify prioritizing that stuff and it's like there's it's not just one multiplay bug there's a bunch of different small ones so it makes it hard to prioritize like what we should focus on other than just like wrapping up and fixing the rest of the game it can also be like sometimes I'm not saying this is a in this case but sometimes it's also like network configuration can actually play a part in it and sometimes we can do something about that and sometimes we can't, we try to make the game so like if people have package loss and stuff like that it shouldn't impact the game what the hell is going on here this game is perfect how you doing buddy it's also if you're playing on dedicated servers because dedicated servers have more issues than regular multiplayer and dedicated servers are not prioritized right now so that's another aspect of it as well