March 22nd, 2024 Video Melk

March 22nd, 2024 Video

Melk

https://youtube.com/embed/QZJ27aFaoJc?autoplay=1&start=77&end=213

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Transcript

release first thing I want to talk about is the big crab enemy you saw back in the reveal trailer in 2018 this is probably not going to come to as a surprise to many people because we've already said in the past that we've sort of put this enemy on ice as development for before the game has gone on we sort of realize more and more over time that the combat aspect of satisfactory isn't very important and it's not something that people you know keep coming back to the game for I'm sure that adding more combat related features to the game would make the combat better cuz like right now the combat is a bit mid, but we don't mind it being that way cuz it's not really a heart of the game you know it's not hard of cards and the more we look into this we find that we get a better return of investment in development when we focus on like the fact aspect of the game rather than the combat aspect of the game and that's why for instance in update 6 we sort of decided that we would rather add like you know Variety in the forms of different types of ammo for weapons, which also added a bunch of automation challenges rather than add combat mechanics or you know more involved enemies we have sort of improved some of these aspects over time but I think we need to make sort of a bigger change to have like any real bearing on like the combat aspect of the game and the Krab boss is one of those things where we don't really feel like it necessarily adds too much to the game as it is, regarding of like how bombass it is and it's a bummer that we sort of showcase this in our marketing material only to like end up not adding it but I also think it's a bit unreasonable to hold us accountable for something that we've only showcase for like literally 30 frames in one trailer from almost 6 years ago a lot of things have changed since then and you know we wouldn't have decided to exclude it, if it weren't cuz we thought we would add you know any other better if we could add any, if you could have would we wouldn't have decided to exclude it if it weren't cuz we thought we could add you know other better things to the game the main reason why we haven't been able to add this up until now is because we would need to spend a significant amount of time to improve the AI pathing that exists it's a big large creature it's a big large creature, that doesn't work with the AI system we currently have unfortunately so we would sort of need to accommodate the AI system, with that creature in mind and we felt like the development wasn't really worth it for this another thing that's not making