May 4th, 2021 Livestream
State of Dev: Multiplayer issues & Dedicated Servers
Suggested Wiki Reference Code
<ref name="yt-Q3xs2lnP4YM">[https://youtu.be/Q3xs2lnP4YM YouTube - May 4th, 2021 Livestream - State of Dev: Multiplayer issues & Dedicated Servers]</ref>
Topics
- Features > Multiplayer > Dedicated Servers
- Features > Multiplayer
- Satisfactory Updates > State of Dev
Transcript
you know we are going to fix most of the issues that we see we obviously don't want you know multiplayer to be the way this we don't want multiple to be in the state that it is in right now but we kind of have to leave it in that state for a little bit working on other things specifically dedicated servers some of those issues have to be kind of addressed in relation to that because in order for us to keep moving and working on things you know we we kind of have to make we have to prioritize everything and this is that's where we're dealing with development in general and speaking of dedicated servers I know that some people are going to ask this anyways we're still working on dedicated servers we're still, working on a few systems that we have to finish sort of, for it to make sense for us to work on dedicated, to like start making a roll out of dedicated servers so to speak and once we have those systems in place then we can start working on the bugs that are related to those issues, which will have significant improvements for everyone it will have some significant improvements for everyone even if you're not using a data card further down the line and then we'll be able to roll out that gate service essentially