November 10th, 2023 Video Q&A: Why would you push a WIP system?

November 10th, 2023 Video

Q&A: Why would you push a WIP system?

https://youtube.com/embed/MfDPCzHzAJw?autoplay=1&start=164&end=286

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as well so why would we push a working progress system well I'm going to explain that real quick okay one of the reasons why we needed to update this system was because it was old as hell we haven't changed that system since pretty much the steam launch and it was way overdue to be reworked, and we we felt that like during update now is the perfect time to do it another reason we also needed to update the system was because in the back end when we were handling authentication with the different online services, that needed to be updated and that needed to happen before December this year so we sort of saw that as like an opportunity like let's rework the system let's update it with the authentication that's needed and then get it all out in one go so to speak another reason is also sort of that like by implementing that system we're also setting us up for future work that's going to go into that system that's going to improve over time so we felt that now is the perfect time to sort of get those two things in at the same time while also being able to set us up for future work that's going to go into that to be able to like extend the functionality of the online sell system because that's something we felt we couldn't really do with the old system without reworking it we felt that we couldn't add new features to it you know, so that's sort of the reasoning behind adding that system in in the first place but development is a finicky thing and we didn't have time to fully finish that system before we need needed to to push it out so we've decided to sort of push up toate with the current implementation of that system, to EA and then we'll keep working on the online subsystem on experimental for a bit, so we can test it and all that stuff and then once we get to a good spot with the new online subsystem will update, the game once again on EA with those new features essentially so while that new online subsystem is sort of working progress we still feel that it's quite stable it's good enough for us to be able to to release up to dat to Early Access and then we'll keep working on the the online s system, on the experimental branch and then keep working on it and then once we feel that it it's come to a good State then we'll update the game again with the new features that's coming in the online subsystem, and then we'll be Gucci so here are a couple of known issues when it comes to the