June 20th, 2023 Livestream Q&A: Is getting stuck in Hypertubes a known issue?

June 20th, 2023 Livestream

Q&A: Is getting stuck in Hypertubes a known issue?

https://youtu.be/LWq3w-17lxA

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here's one I think I've seen a video with this is getting stuck in hyper tubes, a known issue I posted by the QI site didn't see any response, it's known to me I have you've seen it I've seen some people like yeah I think it's like the the poll or something of the hypertube cannon exit, you can you can hit it and then get stuck, there are workarounds you can remove the exit and then the pole doesn't exist anymore but the tube is still there and then it's fine, yep but I'm sure the team will probably take a look at it at some point sure I think there's something with like because hypertube cannons because we changed the physics engine in the game, to chaos like the the actual physics is a little bit different so if you had a hypertube cannon set up you know you might need to like angle it a little bit differently, I know some setups where they had like the the spinning type hyper tubes, where you would like get Boost from from exiting and entering the same like circular build and then suddenly you would get shut out I know those need to be like rebuilt a little bit because I think the spacing a bit different on like how you get shot out but they also there are ways to build them so they work, there are a couple of videos I think I saw on this, or maybe they are about to come because that's definitely something that I think, would be good content, on how to make hyperdukan as an update but but for the most part most of the functionality is there there are a couple of edge cases where like you mentioned the the poll for instance blocks people but yeah we're quite aware of it and I think I've talked about because I think hyper drips were even more broken before internally when we fixed some stuff, but, yeah as far as we we know we're gonna like try and solve as much as we can with hybrid of cannons