February 4th, 2022 Video
Jace Talk: No Survival Elements
https://youtube.com/embed/J4LlorYbVV0?autoplay=1&start=356&end=429
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in the comments below so the third thing that we're not adding to satisfactory is going to be survival elements and by that I mean things like hunger and thirst and and again it's the same kind of reasons it's not really the game we want to make we don't really like having to disrupt you in that way, we don't really think that that's going to add too much to at least to the game that we're trying to make obviously survival elements are something that a lot of people enjoy in many games they're in many games and that's that's all well and good we can understand why people would maybe like that in their games, but it's just not something that we think fits for our game the other thing is if you sort of just take the thinking a little further and you and you imagine well what do you do in satisfactory satisfactory is all about automation and so if there's survival elements and you need like food or some kind of sustenance or or you know drink or something like that then like the challenge of that would probably should probably center around automation as well and if there is some way for you to automate the creation of that then again we're just introducing a random tedious step that we would automate away and essentially would just be kind of redundant in the end so we don't really think that survival is necessary for satisfactory again it strays from our original direction as well but we also just think it wouldn't end up really working too well in our game so yeah not something we're going to be adding so we've made it to the halfway point I