May 14th, 2024 Livestream
Q&A: How many optimisations were bound by Unreal Engine 5.3 in 1.0?
This question may have been asked previously at least 1 other time, as recently as April 2024.
This question has 6 related videos
- April 23rd, 2024 Livestream Q&A: Did 5.3 help making Foundations more optimised for 1.0? https://www.youtube.com/watch?v=XuBqnD2e90c
- April 23rd, 2024 Livestream Q&A: Will Nanite Explicit Tangents introduced in 5.3 be used with the Conveyor Meshes? https://www.youtube.com/watch?v=_Uei19mqWPQ
- April 2nd, 2024 Livestream Q&A: Did moving to 5.3 set you back at all? https://www.youtube.com/watch?v=m36433IHoyc
- April 2nd, 2024 Livestream Q&A: Since Virtual Shadow Maps are production-ready in 5.3, has your position changed? https://www.youtube.com/watch?v=I1mbAHhkIfE
- March 5th, 2024 Livestream Q&A: Have you got the promised Chaos physics fixes in 5.3 that you had to slap a band-aid on? https://www.youtube.com/watch?v=lqjNKYx2hGU
- February 27th, 2024 Livestream Q&A: What were the struggles of upgrading to UE 5.3? https://www.youtube.com/watch?v=52PI8tzVZ8M
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how many optimizations were Bound by 5.3 in 1.0 how the hell I don't know I don't know if we can I don't know if we we can ever know that no no a couple