September 13th, 2022 Livestream
Q&A: What source control do you use?
This question may have been asked previously at least 1 other time, as recently as February 2019.
This question has 3 related videos, and a related topic
- April 18th, 2023 Livestream: Q&A: What do you use if you don't use Git? https://youtube.com/embed/5NBgetrxtpw?autoplay=1&start=7213&end=7237
- July 13th, 2021 Livestream Q&A: How do you get the source control version number embedded in the game? https://www.youtube.com/watch?v=C7jnOWalyHM
- October 9th, 2020 Livestream Snutt Talk: Perforce & Git https://www.youtube.com/watch?v=3Fe1cJ3ujCE
- Unreal Engine
Suggested Wiki Reference Code
<ref name="yt-HkZJ2CyZ2ao">[https://youtu.be/HkZJ2CyZ2ao YouTube - September 13th, 2022 Livestream - Q&A: What source control do you use?]</ref>
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Transcript
source control is your team we use perforce you can't like when you use when you're doing unreal engine dev mostly per force like the only one most people use because that's what the engine is built around epic uses perforce as well
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