June 13th, 2023 Livestream
Big hitters
https://youtube.com/embed/GeKE40L2cSw?autoplay=1&start=7263&end=7334
Suggested Wiki Reference Code
<ref name="yt-GeKE40L2cSw,7263.043749,7333.068097">[https://youtube.com/embed/GeKE40L2cSw?autoplay=1&start=7263&end=7334 YouTube - June 13th, 2023 Livestream - Big hitters]</ref>
Topics
- Technology > Physics
- Satisfactory Updates > Released > Satisfactory Update 8
- Technology > Unreal Engine > Unreal Engine 5
- Features > Transportation > Vehicles
Transcript
later yeah but like the big hitters really in this update are like we're updating five which are coming with a lot of stuff it's we're using nanites to a certain extent we're using Lumen not really fully supported yeah we're not officially supporting Lumen but it's just in the game you can turn it on and play with it if you wanted to see what it's like experiments yes yeah yeah yeah, we haven't tweaked the lighting for Lumen really so like but we might do in the future we might not I'm not sure like what it would actually like event to but yeah it's a little bit funky, we're also using the world petitioning system and the Vehicle Systems have been completely sort of remade because we need to use chaos or a petitioning system should be a system that will help with level streaming in general so hopefully that you guys will have less like major hitches when moving around them yeah, we've changed the input system to use the more advanced like the the system that really uses, which may come with a lot of input bugs we fixed a lot of the stuff yeah like we've passed almost the entire input system had to be remade yeah, so if you're running into bug something like that please let us know on the QA site because I think there's a couple of edge cases we might have missed with input but we'll see and then you mentioned, TSR FX of a so yeah and then blueprint Improvement