January 19th, 2021 Livestream
Snutt & Mark Talk: Retaining legacy recipes with new buildings
Suggested Wiki Reference Code
<ref name="yt-ETgrEgA1-7Q">[https://youtu.be/ETgrEgA1-7Q YouTube - January 19th, 2021 Livestream - Snutt & Mark Talk: Retaining legacy recipes with new buildings]</ref>
Topics
- Features > Crafting > Recipes
- Satisfactory Updates > Released > Satisfactory Fluids Update
- Satisfactory Updates > Released > Satisfactory Update 4
Transcript
so like when the packager was introduced all the recipes moved off the refinery yeah kind of similar to that, actually so when we a little bit of caveat with the packager was that anyone who had a refinery set with recipes we still when you loaded up that save file it would still maintain those recipes but you couldn't build any new ones, I don't know if we're gonna do something similar with this one because it's such a I think it's a much bigger change than just moving out a recipe because it was still the same recipe in the package there kind of right what do you think mark sorry I missed that completely, so like if you compare this to when we introduced the packager I think this is going to be a much bigger change because we actually are changing the production lines themselves rather than just change like moving out recipes out of a building yeah exactly this yeah this will just completely your production lines basically right yeah we're changing ingredients for changing the amounts that it needs per minute, we're changing just a a lot of you need to use like if we're moving recipes to to for example the blender we're combining them to be used in a blender then there's no way for us to retain the old recipes in a way that still makes sense so basically should be you can quote mark on that be