February 6th, 2019 Livestream Q&A: Will there be VR support?

February 6th, 2019 Livestream

Q&A: Will there be VR support?

https://youtube.com/embed/Dtm6xIj-wM4?autoplay=1&start=2442&end=2535

This question was possibly duplicated with a more recent answer: June 22nd, 2021 Livestream Q&A: Are there any plans for VR? https://www.youtube.com/watch?v=aSo4zUTOCwE

Suggested Wiki Reference Code <ref name="yt-Dtm6xIj-wM4,2442.266666666667,2534.034208">[https://youtube.com/embed/Dtm6xIj-wM4?autoplay=1&start=2442&end=2535 YouTube - February 6th, 2019 Livestream - Q&A: Will there be VR support?]</ref>

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Transcript

yeah will they be VR support sorry I didn't mean to just do that people have asked about VR support that would that was about like holy [ __ ] it's gonna be so much occult yeah and also again it's one of those there are more important things to do and it's not like a game that was built with VR in mind as well and when it comes to VR you need to you need to think about it yeah standard design principles don't work yeah on PRI developer fire before it's very different like it's a lot of things that work for for normal games design practices and even just art art styles or certain tricks that you use just don't work at all anymore and you have to find a completely different way to interact with it so you have to it can't use VRS a gimmick it doesn't really work it needs to be the whole game needs to be made with VR in mind yes otherwise it doesn't work I feel like it's the same principle it's like we want to make them like if you want to have multiplayer in a game you can I want to have that in mind yeah yeah so yeah otherwise it's gonna be a hassle to like start your like force it in because not only is it a like interaction problem with they are not problem but like we don't know the best way yet in general like how do you handle input and stuff like that but also from a technical side like do you need to optimize a lot for specifically we are there's a lot of solutions you need to have yeah in order for it to work so it was a lot of work and how spit slash