October 21st, 2025 Livestream
Q&A: What is in the plans for 1.2?
01:20 Q&A: What is in the plans for 1.2?
This question may have been asked previously at least 2 other times, as recently as June 2025.
- June 10th, 2025 Livestream Q&A: Is there anything that Emmet can tell us about the game's roadmap after the Console Release? https://youtube.com/embed/m_UVVHl1CxA?autoplay=1&start=5923&end=6000
- June 10th, 2025 Livestream Q&A: What's next? https://youtube.com/embed/m_UVVHl1CxA?autoplay=1&start=6054&end=6117
This question has 10 related videos
- October 28th, 2025 Livestream Q&A: Obligatory quarter-Foundations & half-width Walls request? https://www.youtube.com/watch?v=ut9Ttjk45Dg
- October 21st, 2025 Livestream Q&A: Would 1.2 contain new items or Alt Recipes? https://www.youtube.com/watch?v=GrB0qX2UoiY
- October 21st, 2025 Livestream Q&A: Any thoughts on a higher difficulty? https://www.youtube.com/watch?v=etOxDLSpKF4
- October 21st, 2025 Livestream Q&A: Could we see future changes to Fluid dynamics in Pipes? https://www.youtube.com/watch?v=HZpDqYySOPM
- October 21st, 2025 Livestream Q&A: Do you have a follow-up for a Roadmap from last week's stream? https://www.youtube.com/watch?v=LQRcYO_-MJM
- October 21st, 2025 Livestream Q&A: 1.3, when? https://www.youtube.com/watch?v=D3f7kEJstPk
- October 14th, 2025 Livestream Q&A: We have more weapons than Wall materials, will we ever get more Wall materials? https://www.youtube.com/watch?v=frd-WNHb67c
- October 14th, 2025 Livestream Q&A: Is 1.2 releasing with Consoles at the same time? https://www.youtube.com/watch?v=_8h02akTofk
- October 14th, 2025 Livestream Q&A: Which of the 1.2 Features are you most looking forward to? https://www.youtube.com/watch?v=kMBTJEGc8RI
- October 14th, 2025 Livestream Q&A: Ability to put Windows into sloped Walls? https://www.youtube.com/watch?v=v565w7KTM1A
Suggested Wiki Reference Code
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Topics
- Environment
- Features > Game Modes
- Features > Requested Features
- Satisfactory Updates > Speculative > Satisfactory 1.2
- Satisfactory Updates > Speculative > Satisfactory 1.3
- Features > Tiers > Tier 10
- Environment > World Map
Transcript
Could we see some kind of secondary basic all flat world for testing, planning, saves? No. Um, not planned. We I mean could sure, but that is not planned for 1.2 or even on any active table. I think that would not take precedence over stuff we have planned cuz we do have the plans for what is making it into 1.2 are more or less solidified. Let's be careful with how we tread, especially being sleepd deprived. Uh 1.2 2 is more or less solidified and where we go from there is also like on the map. We have we have goals to work towards both in terms of you know smaller and bigger updates but on any of the tracks I don't think that is in any of the chopping blocks the, all flat testing saves AGS is yeah I mean yeah you have AGS but then of course the world is still the world like with all this geometry so at best you could always just build a like an insanely large foundational like space to work with. Annoying, but yeah, for now that's probably the best work about workaround. What is in the plan for 1.2? Will 1.2 be a content update or mechanic? 1.2 is a content update. Um, I mean, and of course, we optimize the game as well, but it is a content update. I mean, it's very it's content and, optimization very much in the sim in the veins of 1.1. So, you'll have new stuff to play around with. Uh I can already confirm that you will not see tier 10 or phase six. There will not be, you know, a a longer end towards the vertical goal. You'll still have space. Um I say space. Yeah, you will have space spaces there., you will have project project assembly as it is and you will have more stuff to play around with getting there or afterwards. Uh is in the plans for 1.2. As for what is making it into 1.2 too specifically.